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Spectral Souls: Resurrection of the Ethereal Empire | 
enlarge | From: Atlus Video Games Category: Video Games
List Price: $29.99 Buy New: $16.99 You Save: $13.00 (43%)
New (15) Used (14) from $13.38
Rating: 7 reviews Sales Rank: 7900
Platform: Sony Psp Genre: Role Playing Games ESRB: Everyone Media: Video Game Batteries Included: No Age: 5 - 20 years Operating System: Sony PSP Shipping Weight (lbs): 0.3 Dimensions (in): 0.1 x 0 x 0
MPN: 00104 Model: SS001048 UPC: 857823001048 EAN: 0857823001048 ASIN: B000FPJ7PO
Release Date: September 26, 2006 Availability: Usually ships in 1-2 business days
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Product Description Spectral Souls is intense role-playing strategy where you must battle to unite your homeland. A vicious circle of violence has erupted, as the battle torn continent of Neverland is caught up in a great war between good and evil. Three young soldiers will rise to put an end to this madness once and for all. The player will switch between the three opposing kingdoms to play the Royal Demon Kingdom, the Imperial Army, or the Rebel Army. Depending on how you progress through the game with each of the forces, the story of the game will change.
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| Customer Reviews: Read 2 more reviews...
best game in the world? just maybe. December 3, 2007 ILOVESPECTRALSOUL (USA) 2 out of 6 found this review helpful
i didnt have a psp until i saw this game. spectral souls. even the name evokes a sense of greatness. i bought it for 40 dollars but i wouldve willingly paid three times the amount. didnt have a psp to play on so i bought that too. played it twice over within a week and almost dropped out of college, it was THAT addicting. i dont know why other people are bashing on this game, its one of the most enthralling, captivating, rollercoaster of thrills and chills ever. take advantage of this price cut. A+++++++++++++++++++++ Would play again.
Load time is ridiculous April 15, 2007 Bobby J. Truong (Philadelphia, PA) 1 out of 10 found this review helpful
The load time for this game is absolutely unacceptable. This is because of poor game design.
Outstanding Tactics-style Fun April 13, 2007 foganime 3 out of 5 found this review helpful
If I had to describe Spectral Souls as quickly as possible I would say: "Suikoden II + FF Tactics". You have plenty of characters to develop a la Suikoden which are divided amongst armies with basically seperate storylines. The scenarios play out in a fairly linear manner, but occasionally you are presented with a "take the land route"/"take the sea route" style choice, adding to the interest and replay value a bit.
Character designs are intersting and unique, and new characters for each army are constantly being revealed throughout the course of the game. Customization beyond experience and weapon level-up can be a chore by the somewhat awkward and expensive synthesis system, but you do pick up items from the battlefield and optional "Otherworld gate" experience booster fights. Voice acting is in English, but is generally not distracting or tacky for all of the major characters. The translation is well-executed with no serious grammatical mistakes and maintains a consistent narrative tone.
I do admit that loading issues DO exist when playing directly from the UMD. This is mostly due to poor compression / data organization on the physical disc. I would strongly recommend playing this directly from the Memory Stick through an image of your UMD disc, which eliminates 99% of the loading delays.
Against The Grain March 8, 2007 Your Favorite Antagonist (Ramstein AB, Germany) 11 out of 15 found this review helpful
Contrary to the reviews on this website and underrated coverage of this game on gaming sites, this game is really excellent. I'll be unbiased enough to admit that the load times are rather dreary, but once the game gains momentum, you will not want to put it down. This game is unique, I'm not as much into RPGs as shooters or action adventure, but I know how to enjoy a good RPG.
I'm here to give this game justice! Apart from the load times as aforementioned this game has extremely-excellent gameplay. It's turn-based like final fantasy, and even plays like the tactics series of Final Fantasy. If you enjoyed Final Fantasy Tactics and have looked for a sequel or counterpart, THIS IS IT!!
I'll try to cover the aspects of the game as well as I can, considering I don't want to be too elaborate, just persuasive.
Maps - Grid-based topologies, nothing too fancy but the graphics are nice for the environments and there are destructible elements of the maps which usually provide essential items to the synthesis process.
Synthesis - There's a part of towns where you can go, kind of like a magic foundry where you can augment your weapons to improve their features (increase strength, magic, other magic support, OR you can increase the damage, range, even ADD more moves to your character's repertoire), you can invent skills, provided you have the right scrolls (which list the ingredients required to invent skills, items, etc.) and then there's the synthesis process which is what you use to create, enchant, and produce more powerful items. You can arbitrarily combine items as the game recommends or wait 'til you get the scrolls with directions for what items to combine to produce more powerful items (best part of the game). I just found a list online so I didn't have to wait for the scrolls in the game. The synthesis process is basically what will motivate your quests. You'll want to find the item drops required to produce or "synthesize" the best weapons, armor, and other items in the game.
About the three-army selection: It's not so much that you pick and choose at your whim, although ultimately you will choose which army is victorious, the concept of the three armies being playable is to immerse the player into the multi-faceted storyline. You don't just get one biased perspective of the story--you get aspects of the story from each army, little by little and it actually develops quite well once you get passed the first couple of battles for the armies.
This game is extremely immersive and provides a lot of control for how your characters develop. As you level, you are given an amount of points to allocate to each of your character's attributes as you see fit.
Then there's the battle system, with the combos available that you combine between character's special attacks to provide even greater attacks (think synergy) and these are called chain skills. They're really freaking cool, the best ones are the ones combined after the characters have been assaulted, they then get these unique skills to use like kamikaze or last effort attacks that are violently powerful--if you combine different last effort attacks between the characters, you get these insane chain skills which are quite pleasing to pull off (but rare unless you play the strategy right).
The game is very diverse and more than delightful if you enjoy strategy and turn-based RPGs, never played Diablo, don't want to--there's a good reason why and this is probably why I like this game so much. It's EFFING GREAT!!!
I have to agree with the others February 13, 2007 Harlan J. Guillory 2 out of 3 found this review helpful
I was really looking into who made the game more than anything else when I purchased this. I heard that Disgaea was very well done and so, I purchased this to play on the road. Man, that was a poor decision.
I love strategy, can't get enough of it. But I must say, this is just not fun to play.
Load times are atrocious. Story is very boring. And after you have finished your first few battles and sat through about 30 mins of 32bit story text, you are moved to a map. I can't say I've gotten further. I don't know what to do, and controlling 3 different armies that have different goals just doesn't set right with me. Throughout the game is dozens of tutorials, but I've yet to find one that assists me in what or where to go next once I'm on the map.
Oh well, after that $40, I forget about it and await for the new up and coming D&D Tactics. D&D Pen and Paper on the PSP? I can't wait. And I hope I'm not disappointed.
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